Game Review: Kombo Klash

Today when the sun goes down the animals come out to battle and take control of the land. Fights start and end quickly but ultimately there has to be a champion. We will see who stands tall and wins this battle of bravery and strength!

Kombo Klash is published by Hub Games with design by Ondrej Sova and illustration by Jake Parker. It plays 2-4 players in approximately 30-60 minutes.

Overview

In Kombo Klash players compete to place tiles and score victory points through creating long and valuable combos of tiles on the board. The game ends once a certain preset point total is reached and the player with the most points is the winner!

Gameplay

The game starts with each player taking 5 tiles and the board being set up with one tile in each corner. The stack of shuffled tiles is placed in the middle of the board as well. Players select a token and place it on the outside scoring edge.

Play begins with the first player and continues clockwise until all players have a turn to create a round. The game ends when the predetermined score is met and the player who ends the round with the most points is the winner.

On your turn you will play a tile and you can continue to play tiles as long as you have them available. Also once on your turn you can score a Kombo once if there is one present. When it comes to gameplay you can place a tile on any empty space to start a move and continue to place the tiles you have on your turn. All of the tiles provide different effects and powers from the animals. You can use animals like the kangaroo to kick tiles all over the board. Manipulate tiles by playing alligators and vultures or add wolves for bonus points. The chamelon is a wild that can do anything on the board, even copying tiles like the sneaky snakes.

Impressions

Kombo Klash brought more to the table than I had expected in a good way. The tile laying and progression of the game is quick and easy to pick up and moves at a smooth speed. The combos you can pull through the game are what really makes this one shine. At no point did I feel that the game lagged or left me with nothing to do-it was solid and left me with lots of great options on what to play. 

Some of the tiles feel stronger than others but the key is making sure they combo for you with as many points as you can grab at once. Sometimes that means playing them at the right time in a different order in your turn than you might have done otherwise. 

One of my few complaints is the gameboard. It is a folded cloth board and has creases in it as you can see in the picture below. It is probably the only real downfall of this game and one that could have been fixed with a cardboard style board instead. Not a gamebreaker but the only part of this that I didn’t like.

Playing off of other players is important as well and the difference is present with the number of players. Two player games are much easier to plan for as you can see what might be coming for your next turn. With three or four players it is a lot harder to plan accordingly and you need to think more on your feet.

Overall Kombo Klash is an outstanding game and one of the biggest surprises out of the box for me so far this year. It is a solid game with some great mechanics and style that the whole family has enjoyed. I would recommend this as a definite get to the table title that everyone will enjoy and hope you get a chance to try it soon!

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